Just 18 months after Ubisoft's uneven opening foray into modern air combat, the H.A.W.X. squadron is again taking to the skies, now with take-offs and landing sequences, mid-air refueling, and four-player co-operative play through the campaign. Unfortunately, inconsistent level design and underwhelming multiplayer hurt H.A.W.X. 2's appeal.
Tom Clancy's H.A.W.X. 2
Just 18 months after Ubisoft's uneven opening foray into modern air combat, the H.A.W.X. squadron is again taking to the skies, now with take-offs and landing sequences, mid-air refueling, and four-player co-operative play through the campaign. Unfortunately, inconsistent level design and underwhelming multiplayer hurt H.A.W.X. 2's appeal.
Related Posts : PC,
Simulation
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment